Post by Hannes821 on Oct 6, 2016 23:17:08 GMT
atmora-calling.freeforums.net/board/14/tutorials
TEXTURING 2D
MODELING 3D
SOUND EDITING
VIDEO EDITING
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Get your System MODDING-READY!!!
For the experienced of us: this is basic to you! (but please give critics& add)
For the others: this is the biggest burden on your way to become active!
1) download a vanilla english skyrim with dawnguard, dragonborn (and hearthfires if you like, but we will not need this)
(download in english recommended if it is not your standart, because of avoiding later issues;
that you can work around, but it is annoying (about the CK noticing only english dialogue strings)
2) download at STEAM/LIBRARY/TOOLS/Skyrim Creation Kit
3) do the multiple masters fix (i needed it) see:
[DLC Not loading Fix]
1. Open your SkyrimEditor.ini File in the main skyrim directory
2. Ctrl+F (Search) for [Archive]
3. Make sure the SArchiveList contains this:
"SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa"
4. Make sure the SResourceArchiveList contains this:
"SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, HearthFires.bsa, Dragonborn.bsa, Dawnguard.bsa"
5. Make sure the SResourceArchiveList2 Contains this:
"SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, HearthFires.bsa, Dragonborn.bsa, Dawnguard.bsa"
[Multiple Masters Fix]
1.Open SkyrimEditor.ini in the main skyrim directory
2. Under the [General] section make sure "bAllowMultipleMasterLoads" is there and if its not create it and set it equal to 1.
So it will look like this:
[General]
bAllowMultipleMasterLoads=1
<continued general section>
Read more: atmora-calling.freeforums.net/thread/32/basics-creation-running-hints-beginners#ixzz3jCEyJj5L
(see the "get the CK running - hints for beginners" section)
Then
4) Download Mod Organizer www.nexusmods.com/skyrim/mods/1334/?
best is if you have a look about it here:
www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
5) Then you install SKSE like Gopher told you in the Video on this playlist number 5 (episode 4 without intro vid)
get the newest version 1.7.3 here: skse.silverlock.org/
6) Then you go for TS5EDIT & WYREBASH & LOOT that way
www.nexusmods.com/skyrim/mods/25859/? TS5EDIT (videos and tutorials you find everywhere; i suggest Gopher)
www.nexusmods.com/skyrim/mods/1840/? WYREBASH (packs & unpacks stuff as BSA Bethesda Software Archieve)
loot.github.io/ LOOT is actually only for getting an automatic load order when starting the game that probably works if you have many mods
That is it for the setup so far as i know about the game itself; other basic TOOLS
for working on audiofiles i suggest:
audacityteam.org/
for working on graphics i suggest:
www.gimp.org/
niftools.sourceforge.net/wiki/NifSkope
www.getpaint.net/index.html
www.adobe.com/products/photoshop.html
WITH NIFSKOPE
blender wiki.blender.org/index.php/Dev:Ref/Release_Notes used with nif tools sourceforge.net/projects/niftools/files/blender_nif_scripts/2.5.x/2.5.08/
(tutorial here: www.nexusmods.com/skyrim/mods/3790/? and in a wiki en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro )
www.python.org/ftp/python/2.6.6/python-2.6.6.msi (what is python? they say they use it for blender and making nifsope objects CKready?)
sourceforge.net/projects/pyffi/files/pyffi/2.1.10/ (with these files)
for moddeling
www.autodesk.com/products/3ds-max/overview (you get a year free or so if you register as a student)
as readme generator
HammondsLegacy.com/obmm/tools_readme_generator1.asp
SOFTWARE LINKS
- no further delay because of searching up-to-date-files! -
[/font][/font]- no further delay because of searching up-to-date-files! -
- SKSE (enabling extended scripts in your local game) skse.silverlock.org/
- SKYUI (standart user interface for your local game) www.nexusmods.com/skyrim/mods/3863/?
- MO (Mod Organizer) (the most convenient framework for working with skyrim software) www.nexusmods.com/skyrim/mods/1334/?
- TS5EDIT (plugin for cleaning your work, against conflicts, merging...) www.nexusmods.com/skyrim/mods/25859/?
- BOSS (load order tool against conflicts) boss-developers.github.io/
- LOOT (load order tool, against conflicts) loot.github.io/
- 7zip for packing www.7-zip.de/
- BSAopt as unpacker/packer of Bethesda archieves www.nexusmods.com/skyrim/mods/247/?
- Wyre Bash for merging / messing up mod files www.nexusmods.com/skyrim/mods/1840/?/
TEXTURING 2D
- GIMP (texturing) www.gimp.org/
- irfanview (texturing) www.irfanview.de/
- Photoshop (texturing, charged) www.adobe.com/products/photoshop/selector.html?sdid=VKW3KHT7
- PAINT.NET (texturing) www.getpaint.net/index.html
- awesome bump (normal maps) github.com/kmkolasinski/AwesomeBump
- crazy bump (all mapping, but charged) www.crazybump.com/
- insane bump (here as GIMP plugin) registry.gimp.org/node/28117
- GIMP normal map plugin registry.gimp.org/node/69
- X-Normal (mapping texturing) www.xnormal.net/Tutorials.aspx
MODELING 3D
- NIFSKOPE (editing meshes directly) niftools.sourceforge.net/wiki/NifSkope
- Blender (modeling and a bit texturing) www.blender.org/
- 3ds Max (modeling and a bit texturing) www.autodesk.de/products/3ds-max/overview http://www.autodesk.com/education/free-software/featured
- Alpha Sculptris 6 (concept modeling) pixologic.com/sculptris/
- Autodesk Mudbox (concept modeling) www.autodesk.com/products/mudbox/overview
- Maya (concept modeling) www.autodesk.com/products/maya/overview
SOUND EDITING
- Audacity (sound editing) www.audacityteam.org/
VIDEO EDITING
- Lightworks (free and professional) www.lwks.com/
[/ul][/div]
[/div]
Get your System MODDING-READY!!!
For the experienced of us: this is basic to you! (but please give critics& add)
For the others: this is the biggest burden on your way to become active!
1) download a vanilla english skyrim with dawnguard, dragonborn (and hearthfires if you like, but we will not need this)
(download in english recommended if it is not your standart, because of avoiding later issues;
that you can work around, but it is annoying (about the CK noticing only english dialogue strings)
2) download at STEAM/LIBRARY/TOOLS/Skyrim Creation Kit
3) do the multiple masters fix (i needed it) see:
[DLC Not loading Fix]
1. Open your SkyrimEditor.ini File in the main skyrim directory
2. Ctrl+F (Search) for [Archive]
3. Make sure the SArchiveList contains this:
"SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa"
4. Make sure the SResourceArchiveList contains this:
"SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, HearthFires.bsa, Dragonborn.bsa, Dawnguard.bsa"
5. Make sure the SResourceArchiveList2 Contains this:
"SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, HearthFires.bsa, Dragonborn.bsa, Dawnguard.bsa"
[Multiple Masters Fix]
1.Open SkyrimEditor.ini in the main skyrim directory
2. Under the [General] section make sure "bAllowMultipleMasterLoads" is there and if its not create it and set it equal to 1.
So it will look like this:
[General]
bAllowMultipleMasterLoads=1
<continued general section>
Read more: atmora-calling.freeforums.net/thread/32/basics-creation-running-hints-beginners#ixzz3jCEyJj5L
(see the "get the CK running - hints for beginners" section)
Then
4) Download Mod Organizer www.nexusmods.com/skyrim/mods/1334/?
best is if you have a look about it here:
www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
5) Then you install SKSE like Gopher told you in the Video on this playlist number 5 (episode 4 without intro vid)
get the newest version 1.7.3 here: skse.silverlock.org/
6) Then you go for TS5EDIT & WYREBASH & LOOT that way
www.nexusmods.com/skyrim/mods/25859/? TS5EDIT (videos and tutorials you find everywhere; i suggest Gopher)
www.nexusmods.com/skyrim/mods/1840/? WYREBASH (packs & unpacks stuff as BSA Bethesda Software Archieve)
loot.github.io/ LOOT is actually only for getting an automatic load order when starting the game that probably works if you have many mods
That is it for the setup so far as i know about the game itself; other basic TOOLS
for working on audiofiles i suggest:
audacityteam.org/
for working on graphics i suggest:
www.gimp.org/
niftools.sourceforge.net/wiki/NifSkope
www.getpaint.net/index.html
www.adobe.com/products/photoshop.html
WITH NIFSKOPE
blender wiki.blender.org/index.php/Dev:Ref/Release_Notes used with nif tools sourceforge.net/projects/niftools/files/blender_nif_scripts/2.5.x/2.5.08/
(tutorial here: www.nexusmods.com/skyrim/mods/3790/? and in a wiki en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro )
www.python.org/ftp/python/2.6.6/python-2.6.6.msi (what is python? they say they use it for blender and making nifsope objects CKready?)
sourceforge.net/projects/pyffi/files/pyffi/2.1.10/ (with these files)
for moddeling
www.autodesk.com/products/3ds-max/overview (you get a year free or so if you register as a student)
as readme generator
HammondsLegacy.com/obmm/tools_readme_generator1.asp